
Unity Certified professional: Artist
صادرة من Unity
تؤكد هذه الشهادة القدرة على إنشاء نماذج ثلاثية الأبعاد وقوامات ورسوم متحركة عالية الجودة لمشاريع Unity. وهي مخصصة للفنانين ذوي الخبرة الذين يرغبون في إثبات خبرتهم في تطوير Unity.
1. Rendering 3D objects
1.1. Select the relevant import settings for importing 3D assets into Unity
1.2. Troubleshoot common issues with imported 3D assets
1.3. Determine materials and textures for objects and identify advanced settings to achieve a desired effect Use Shaders to achieve a desired effect Adjust Camera properties and placement to achieve a desired effect
1.4. Use Level of Detail LOD groups and objects to optimize scene
1.5. Adjust Camera properties and placement to achieve a desired effect
1.6. Use Level of Detail LOD groups and objects to optimize scene
2. Lighting objects and environments
2.1. Add and set up scene and environment lighting to create desired lighting effects
2.2. Determine scene lighting modes and their uses for balancing fidelity and performance
2.3. Add and configure lights to create a desired lighting effects
2.4. Determine which Rendering Pipeline to use for projects with varying needs targeting different platforms
3. Working with particles and effects
3.1. Use particle systems to achieve a variety of effects such as explosions, emissions, and trails
3.2. Use the Post-Processing stack to achieve cinematic rendering effects and apply color grading in the Built-in Rendering Pipeline
4. Prototyping basic application elements
4.1. Identify techniques to prototype scenes and maintain Prefabs throughout the production cycle
4.2. Recognize uses of UI components and configure UI prototypes
5. Working with 2D assets
5.1. Configure settings for importing 2D assets into Unity
5.2. Use the Sprite editor to set up Sprite sheets
5.3. Recognize processes for creating 2D animations from Sprite sheets